Finally Addressing the Modding Gap: Warframe's New Quest Rights a Wrong

The popular online game known as Warframe, an experience where you can feed yourself to a giant mouth and drive a motorcycle in the year 1999, has released a significant update. The Vallis Undermind showcases the distinctive charm that has come to define Warframe in the past few seasons.

This expansion, made available this week, adds a new mushroom-themed warframe that does a little dance, along with a whole new explorable fungal area. However, it also revisits core concepts, with another quest geared at making sure this complex, vast long-running online game makes sense to new players.

The Arrival of "The Teacher"

Called “The Teacher,” this is the long-awaited quest that trains Warframe players on how to use one of the game's most basic — yet most intricate systems: the mod system.

In Warframe, modifications are enhancements that can be equipped on your warframe or arsenal to improve their stats. They range from the straightforward (increase damage or speed up reload rate) to the devastatingly complex. Content creators often craft hour-long videos about idealized builds that use powerful mods in combination to create devastating effects.

“I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” noted a key developer. “We believed it was crucial, upon completing the mission, for players to think, ‘Wow, modding is interesting. I'd like to experiment further.’”

A Collaborative Effort

“The Teacher” was developed in a collaboration between the core team, who provided the narrative sauce, and an external team, who designed the mission, which will appear early in the game.

In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re interrupted by a menacing, powerful warrior called Teshin, who removes the player's powers and melee weapons, and compels them to use the mod system to effectively show its potential.

Many of the external team were already fans of the game, but some were newcomers, according to a principal games designer. This fresh viewpoint that was essential.

“The first thing we did was basically sit behind them and go right play through the tutorial and take prodigious notes on everywhere they fell out,” the designer said. Early-game menu pop-ups presented the mod system. But the team observed these weren't effective for all.

“Some people didn't see basic instructions where it's flashing on the screen saying put the mod in the slot,” he said.

Filling a Significant Gap

Warframe’s mods allow players to create stupidly powerful synergies that turn the screen into a blitz of numbers. But "The Teacher" focuses on different aspects. There will be some long-time players who desire more advanced content, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for newcomers — and that doing so isn’t as simple as it looks.

“Numerous subtle adjustments and background details there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.

“Adjustments to the armament to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “But you don’t want to say to people, 'with a basic modification, you only got a few percentage chance to proc an elemental effect.' How can you teach this mechanic effectively?”

Experienced players will instinctively look for that kind of weapon effect and understand how it works, but new players have to be taught to pay attention to these things.

“It’s not a kind of game development that we previously focused on just because that hasn't been our focus,” said a narrative lead. “But part of it not being our focus that we never really told people how to use mods.”

Months of Effort

“A tremendous amount of work is required for just making a really simple mission that — honestly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for many team members.”

The designer was visibly glowing with excitement over contributing to a beloved title — and to craft a mission for one of his favorite characters.

“I'm a huge fan of Teshin,” he said. “He embodies everything my younger self found awesome.”

Improving the New Player Experience

In the 12 years since its release, Warframe has been in a consistent battle with its own new user introduction. There are lots of complex systems that players can ignore initially — and won’t even have access to until much later. And others, like modding, that increase in depth depending on how much time you want to invest. An update earlier this year streamlined the early game so that players could reach Warframe’s mind-bending plot developments with reduced repetitive play up front.

With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s early game experience doesn’t stay locked in 2013. New players can get their foot in the door — even if they miss the menu prompts.

Stephanie Johnson
Stephanie Johnson

Elara is an avid hiker and nature writer, sharing personal stories and expert advice from trails around the world.